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There is 3 major god in each culture, the player chooses the god and starts the game. When the player moves to the next level then he has to select the minor god each time. Some minor gods are Bast, Aphrodite and so on. All gods have different god power that he gives to the player to fight against the enemies. As the player moves to advance age the new units and technologies are unlocked.

Upgrading also requires the sum of resources that are used for the construction. There are 4 types of assets available in this game, food, gold, wood, and favor, the stone asset is excluded from this version. The player can use these assets to make the buildings, training units, technologies and so on. Civilian units are used to collect the resources, and they include the villagers, Norse accumulators and dwarfs, Laborers, and fishing boats. Grow and expand your civilization until it can advance through all the ages.

Each advancement to a new age brings a selection of new units and technologies that you can use to trample your enemy. There are four resource types for you to collect; wood, food, gold, and favor.

These four resources are used to train new units, construct a variety of buildings, research technologies, and more. Each tribe gathers favor in a way that honors their mythos. Vikings fight and hunt, Greeks pray, and Egyptians build monuments. No, the Age of Empires series is full of games, all of which have a similar play style but vary in their difficulty and appeal.



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