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Players will need some slight strategy in this also. Players are also required to hit the bullseye twice in the same turn however to slightly increase difficulty. Game Objective: All players have 3 darts per go and must hit each number around the board in an anti-clockwise fashion. You must hit the relevant number on each go or you are out. Once players hit the correct number, players can move onto the next number and the player who gets back around to 20 first is the winner. Game Objective: The game requires players to hit numbers on the dartboard between 10 and 20, but only the trebles of these numbers!

Do this in numerical order as well and then to win players will need to hit the outer bull followed by the bullseye. Game Objective: Players bull-up to decide the order of play. Furthest away from the bull begins. The player going first throws 3 darts to attempt to get as big a score as possible.

The next player along attempts to beat it, eliminate the player with the lowest score out of the two. The last man standing wins the game. An ideal game to play in a larger group of people also.

Game Objective: Become the player who has the highest tallied score at the end of the innings. Take turns throwing the darts at numbers to increase your score, going from 1 to Scores are different depending on whether players hit a single, double, or treble. This dart version is a quick yet fun take on Soccer, only needing a second player to play. Game Objective: Both players begin by throwing their three darts at the bullseye.

As soon as players hit the bullseye, then players will attempt to hit any double on the board in order to score a goal. Once players hit a double has, they cannot hit it again and players must hit the bull again to be able to throw at a double. First to score 10 goals is the winner.

Ages: Suitable for all ages, but there are a few rules involved that make the game slightly difficult. Game Objective: There are a few rules that players need to understand to play Cricket Darts, but the basic goal is to outscore your opposition. If this game sounds like one you and your pals show interest in, read the rules on Cricket Darts.

Ideal if you fancy a change from the norm. Game Objective: In English Cricket, it is batter vs bowler going head-to-head. The batter has 11 wickets that the bowler needs to get out.

Bowler takes wickets by hitting the bullseye and the batter scores run by hitting a score with three darts over Players or teams bat and bowl twice per game, with the winners the team with the highest score. Play the classic game of strategy. You can challenge the computer, a friend, or join a match against another online player.

On the all-new Fairy Tale island, everyone's happy endings have gone awry. Can you save the day? Level up and earn XP on your way to the world championship. Challenge other players online in this epic penalty shootout! Outlast your opponents in the ultimate copter arena. Grab upgrades and superpowers, avoid the toxic fog, and be the last one flying! Test your aim in online multiplayer! Race your opponent to get to zero first. You'll have to calculate your own score. Play the classic game, or mix it up with an all-new action mode: fireballs, blasters, gravity wells, and more!

Your pineapple is trapped at the top of a huge tower! Jump over pits of lava and dodge dangerous traps to rescue it. Player Number of players: 1 2. This is a game that can be played by one or two players or teams. It involves skill, timing and the ability to mentally add and subtract numbers. Players take it in turns to throw three darts at the board. The scores are then added and finally subtracted from the game total.

The first person to reduce their game total to zero is the winner. The red circle at the centre of the board is called the bull's eye. You score 50 for getting a dart to land in this circle. Around that is a slightly larger circle which scores Should all players miss the target set and play returns to the player who set the target then they can choose either to pass on their throw or try to hit it and set a new target.

If the player manages to hit the target area with the first or second dart then they have the remaining darts to set a new target. If they have two darts in hand, they can use one or two darts to set the new target area. The last dart used is the counting dart and must hit the scoring area of the board or the player loses a life! With two darts in hand, the player might want to set a difficult target, maybe a double. Should they miss the number and hit a big single or indeed miss the board they may opt to use their second dart in hand.

If however, the first dart lands nicely in an area they believe will be difficult for others to hit they may choose to declare that as the new target area. The player may not choose to throw both darts and then opt for where the first dart fell. If the target area was hit on the third dart then the player has all three darts if they wish to set a new target area. They may stop after their first or second throw or continue with the third. They may wish to throw for a double but they must set a new scoring area otherwise the previous target area remains.

For each double that is hit he or she scores a goal. You can, if you wish, accept two outer-bullseyes hit instead of a single bullseye but only if this is agreed prior to the start of the game. Both players must hit either of these before commencing to the doubles. The player who scores ten goals or ten doubles is the winner.

A player can score on the same double more than once or continue to score bullseyes as these count as double Like lots of darts games, they have been influenced by other games and 'Darts Golf' is no exception. The rules and game are quite simple. The scoring segments on the dartboard are used and represent the 18 holes found on a golf course. Each player must score three of each number in turn before progressing to the next 'hole'. Scoring equates to 'strokes' taken for each hole.

Hitting treble counts as a hole-in-one, a double or singles both score one. If you miss the segment with a throw, this also counts as a stroke. So, two misses and three singles count as five strokes. A player stays on the number until they hit three of the number regardless of how many darts it takes to achieve this feat. The player with the lowest number total score to hit all 18 segments this way is the winner. The lowest number of darts to achieve this feat is 18, by hitting a treble with each dart.

A good player of the game may regularly hit a few holes in ones! Hence the game can be played with the amount over or under 'Par'. Example: If a player is likely to hit a few 3 hole-in-ones, the 'Par' for the course for this player moves from 54 to 48!

A new darts player might be given an extra stroke or dart at each hole, i. Play a few rounds of darts without handicap. However, all plays must finish the full course. Add the total number of darts taken over the few rounds and divide by three. Adjust to give the best fit. There are loads of games that can be played on the dart board and here is another.

I put together this game after viewing the Grand National horse race at a local pub some time ago. Many of the pub punters had a small flutter on the gee gees and a few drinks to go with it. The dart board was being occupied but only by punters that could play reasonably well.

So I thought with a big gathering that we had it would be a good idea to gain a few more converts to a wonderful sport of darts. This game is based on the horse race the Grand National and over the years it has developed a bit so here are the basic rules that I suggest are played by a novice player followed by a revised version for the more experienced dart thrower. The Grand National is probably the World's most known horse race.

The race twice around the circuit jumping fences. The first home the winner! The trouble is most fall! The basic darts game based on the Grand National is very easy to play and a varying degree of difficulty can be added. Each player has 3 darts and the object is to travel around the dartboard anticlockwise starting at 20, then 5 and then 12 etc.

Each segment is known as a hurdle. In the novice game you must hit at least one segment with each turn 3 darts i. Hitting 20 you move to the next segment and so on first around and back to 20 wins! For a competent dart player this will be a very easy and probably not that inspiring as I would expect each segment to be hit with a single dart.

So here is a slightly harder version. For the more experience player the Grand National is played in the following way. Again the objective is to travel anticlockwise around the board twice but this time you start at the large 5 segment the light segment of the board you then have to move around the board hitting each alternative large segment number i. The players here also have three lives but you can vary this to suit the ability of the players.

Here a life is lost if you miss the segment with a single dart. The winner is the first to travel round the board twice or the furthest travelled. Killer is a good game when you have a crowd of people wanting to use the board at the same time.

There are a couple of variations to this game but basically the rules are the same. Firstly each player draws lots i. This is done by first writing the numbers down on individual pieces of paper and then the numbers are drawn blindly. The names of each player are recorded on the chalk board along with their number. Once all your lives have gone you are out - the winner being the only player left alive!

Blind Killer is slightly different. Firstly you draw your number but in this case it is not shown to anyone! The numbers 1 — 20 recorded on the chalk board. Then each player then takes it in turn to throw for any double and if one is hit it is recorded next to the chalked number.

Once a double as been hit three times the person with that number is eliminated. Nearest first furthest last write the names in order on a board. The player selected to throw first must throw as many points as possible, this score is then written alongside their name. Play continues in order until there is one player left in the game, this is the winner, remembering that you only have to beat the persons score who throws immediately before you.

This game is also known under different names. This a game best played by several people. Start by first throwing for the bull with a single dart, the nearest to the bull being the player who starts the game followed by the second nearest and so on, the furthest away being the last player to throw. The order of play is now established and the names of the players are recorded on the chalk board along with 3 — 5 lives to each player. The first player throws for the board!

This can be any part of the board and this includes the loops of the number wiring system and split numbers. If the first dart lands within any of these areas then the following player must first hit the same space with his three darts before throwing for another area otherwise he loses a life! If the player fails to establish a new target the previous target remains. If the first player hits the big area of number 1 then with his first dart the second player must hit the same area before throwing for another sector.

Hitting double one, treble one or the smaller inner area of one in this instant does not count; the large area must be hit.

If the following dart thrower hits the numbered sector then he can use the remaining to darts to establish a new target for the next player. The next scoring dart counts as the new target. If the player fails to score with the remaining darts he forfeits a life. If a player throws a dart into the loop of number 6 then that becomes the target area. The number 8 and 18 effectively have two loops these are known as the higher and lower loops. Each of these loops is effectively its own potential target area.

The only area you cannot score on is the area effectively between the edge of the normal board scoring area and the numbers. If you hit this area or your dart bounces out then you do not score. The object of the game is to "close" all your numbers 20 down through 12, any three doubles, any three triples and bulls-eye.

To close a number, you must hit three of that number. The scoreboard is drawn with the numbers 20 through 12, doubles, trebles and bulls written in descending order down the centre of the board. The Bull eye is usually abbreviated with a B. Doubles with a D and Trebles with a T. Each dart that lands in any of the games numbers count toward closing that number.

The thin outer ring counts as two of that number or counts as one double. The thin inner ring counts as three of that number or counts as treble. Scoring for one dart is shown by placing a slash X next to the number scored.

Scoring for two is shown by placing an additional X X X next to the number scored. Scoring for three is shown by placing a third X XXX next to the number to indicate it is closed. When three of a number is scored in any combination, it is closed. The players each take a turn throwing one dart at bulls-eye, closest dart to the bulls eye gets to throw first. The first player throws three darts at any of the scoring numbers to try to close that number. The player then scores the darts that he has thrown and play alternates until one person closes all their numbers.

You first have to hit each number three times and then you can score on it until your opponent closes the number. Here the highest score wins the game not the first to close all the numbers. This is a simple game of elimination for any number of players. It does get a little long when there are a lot of players. To be the first player to get "around the clock", that is to get at least one dart in each number from 1 through 20 in order.

Each player throws one dart at bullseye, closest to the bulls eye goes first, furthest from the bulls eye goes last. Each player gets three "lives" represented by three tally marks below their name. I don't know why the game is called 9 lives but you only get 3. If you know any different please let me know. Each player then takes a turn trying to hit each number from 1 through The numbers must be hit in order or they do not count.

If a player misses with all three darts, one life is lost and an X removed from that player. When all three of a players lives are lost, that player is out of the game. Draw a noughts and crosses board of nine spaces, three by three on a scoreboard or piece of paper. In the middle square write Bulls Eye and in the other eight squares write different one dart scoring numbers i.

Treble 9, small fourteen the small single scoring segment of fourteen , double two etc see example below. The aim is for one player or team to complete a straight line of three. As with normal noughts and crosses players aim to hinder their opponents to prevent them getting three in a row. The object is to be the first to shoot "around the clock" one dart in each number from 1, clockwise, to



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